

It’s mostly “I’m gonna git you sheriff!” every 2 nd or 3 rd bad guy. The sound effects become a dagger in your ear and seriously cause major frustration and annoyance to your entire mental and emotional system. Sorry… sorry… I think I have PTSD from my hours of playing Lethal Enforcers 1 and 2. I know, I know… You’re probably wondering WTF is wrong with me that would make me flip shit over something so simple… Well you go play the damn game you little shit! WHAT DO YOU KNOW?! Why? How? How can they be so lazy as to only have 1 voice saying 3 different things throughout THE ENTIRE GAME?! This is unforgivable. And they all have the exact same voice, except for the one girl voice who says the same things though. I can get over the fact that the game is mostly the same as the original, but I CANNOT get over how incredibly atrocious and lazy the voices are! The enemies say only 3 things (YES! ONLY 3 THINGS!) repeatedly throughout the… entire… game… On average, they say “I’m gonna git you sheriff!” about 75% of the time, “Eat lead!” about 20% of the time, and “Take that!” about 5% of the time. The gun accuracy is still just as good and provides for plenty of outlaw-killin’ action. I think this gun has more of an old west look to it anyway, so it’s much more appropriate for this game. Lethal Enforcers II uses the same gun, The Justifier. If you shoot the machine gun on screen, you’ll acquire it for your own usage. So congrats Konami… YOU’RE THE BANK-ROBBER-OUTLAW! BANG! I GOTCHA! If you took the number “2” off of the 2 nd game, and put both arcade machines next to each other in 1994, they would both be wildly popular because they LOOK so different! Kids wouldn’t see the similarity, no matter how obvious it is. It makes sense for arcades but is cheating the home console owners. Should Konami be chastised for their lazy efforts at creating a new game? Absolutely not. It’s the same person under the mask but it looks different on the outside. It’s like a person wearing one mask and then putting on a new mask. Are you seeing the pattern yet? It’s the same game just with a different look. This time they are riding in a train instead of a car. This time they are hiding behind a barrel instead of a table. How is it identical? Well, the game engine is entirely identical, but this time the enemies are wearing cowboy hats and chaps instead of ski masks and mustaches. It’s a refreshing take on a practically identical game. There is a level where you are riding a horse alongside of a train and you have to shoot the bad guys popping in and out of the windows. Possibly because of how much the add-on was failing.Īgain, the graphics are based on digitized pictures of backgrounds, yet this time, there is much more involvement with the scenery. I don’t understand why not make exclusive titles for one and not for the other? I know they DID make these, but not enough non-FMV (aka: Not Crap) games were exclusively released for the Sega CD. They look crazy similar and aren’t always distinguishable.Īlso just as in the previous installment, Lethal Weapons II saw a release on both the Sega Genesis and the Sega CD.

It’s frustrating, though, as the good guys wear the same damn clothes as the bad guys sometimes. These are the same general rules of the original game. Anytime you get shot or shoot an innocent little damsel or barkeep, you will lose a life. In the arcade version, you have zero continues but can play until your little pockets run dry of quarters.

Unlike the arcade game, once you run out of continues, you’ll be pushin’ daisies. Just like in the previous installment, you start the game with a set number of lives (five lives to be exact) and a number of continues. Yea I’ll have a shot of whisky and a OH MY GOD WTF! Restore order by eliminating the enemy and ridding their presence entirely. You are the sheriff of this little Podunk sandy town and it’s your responsibility to kill these outlaws and protect the town-folk. Bank robbers, saloon barflies, and outlaws run wild in the streets and refuse to be controlled by anyone, especially you. Lethal Enforcers II takes place in the western part of the US back in the days of the Wild West. What we get is a game that looks and sounds entirely different yet plays EXACTLY the same. Released in 1994, this arcade port followed up the original Lethal Enforcers shooter game with a throwback to the old west! Technically considered a prequel, Lethal Enforcers II: Gun Fighters graces its viewers with a unique Wild West experience that’s only slightly more advanced than that of the original Lethal Enforcers. Release Date (NA): Genesis: May 1994 Sega CD: November 1994 Platform: Sega Genesis (Mega Drive) Sega CD (Mega CD)
